Anatomy and Character Sculpture / Exercise: Anatomy Fundamentals

 6.4.2023 - 27.4.2023 (Week 1 - Week 4) 

Teo Javin 0349352

Illustration and Visual Narrative/ Bachelor of Design in Creative Media / Taylor's University

Anatomy and Character Sculpture

Exercises: Anatomy fundamentals


Instructions


Figure2.1




Task


We were tasked with several exercises to increase our understanding of anatomy and get familiar with ZBrush.

  1. Skeletal studies (Human)
  2. Head Studies (Sketch and Sculpt)
  3. Muscle Studies (Sketch and Sculpt)
  4. Hands (Sketch and Sculpt)
  5. Feet (Sketch and Sculpt)
  6. Facial Expression (Sketch and Sculpt)
  7. Posture (Blockout)



Reflection

With my previous knowledge of anatomy, it is easier to catch up with the exercises given while working on Zbrush. Initially, the controls were so weird as I was too used to Photoshop's shortcuts, but slowly but surely I was able to get used to the controls of Zbrush and operate smoothly. If I had the time, I would try to learn what other functions Zbrush could offer for future projects.

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