Art Direction - Final Compilation

 27.9.2024 - 27.12.2024 (Week 1 - Week 14) 

Teo Javin 0349352

Illustration and Visual Narrative/ Bachelor of Design in Creative Media / Taylor's University

Art Direction




Instructions


Figure1.1 MIB



Task

We were tasked to pick a game and change it's art direction. For my group, we decided on Muse Dash. It is a rhythm game developed by PeroPeroGames. known for its striking visuals, fast-paced gameplay and energetic music. We decided to turn it into a steampunk-based genre while maintaining its iconic stylized hyperpop style.

The lecturer gave us the freedom to work with whoever we wanted, so (of course) I teamed up with my close buddies. Me and Benjamin were in charge in illustrations, Edwin was in charge of the UI of the game, and lastly Joan was in charge with all the animations.

We started off strong with our concepts, assigning our tasks and executing it efficiently. Me and Ben came up with multiple sketches of the characters, that includes: Rin, Marijia, Buro, Buro's pet - Ola, and the battle boss for the stage; Joan came up with ideas for creating the map while waiting for me and ben's characters to animate them; Edwin brought many creative ideas in designing the UI and ways to create a "steampunk-ish" feel to the game. Lastly, we pitched our ideas to our lecturer and we returned with positive feedback.

Pitch Deck MusePunk by benjamin ng
Figure2.1 Pitch Deck Slides

For our checkpoint presentations, we just proceed with our designs and colorized them. At that time, me and Ben started creating character breakdowns for Joan to animate their limbs whereas Edwin proceeded to refine his work.

MusePunk_Proposal Presentation Slides_Art Direction by qrcedwin
Figure3.1 Proposal Presentation Slides
 
Art Direction Milestone 2 by joanchiam0329
Figure4.1 Milestone2 Presentation Slides
 
The presentation slides below is our 14 weeks of progress cramped into this presentation slides. The challenges I faced throughout this project is maintaining the consistency of the artstyle, this is my first time to try out the hyperpop style, I've looked up many hyperpop masterpieces created by illustrators and cross-referenced them to Muse Dash's stylized characters.

Overall, this was a fun experience to work together with my close friends and create something that we are all proud off.
 
MusePunk_Final Presentation Slides by qrcedwin
Figure5.1 Final Presentation Slides




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